
Lightwave consists of two separate programs, Lightwave Layout and Lightwave Modeler, and from now on they will just be referred as Layout and Modeler.
If you start Layout up it should look something like figure 3.
fig 3.
This is where you load objects you've created, give them textures, edit lights & cameras, animate things and render your final pictures. As you can see I have added a few descriptions on some of the items in figure 3. I will explain Layout more later on.
If you load Modeler up, it should look something like figure 4.
Fig 4.
The Modeler lets you model all the necessary objects you need for your scene. You also prepare your objects for Layout here, like attaching surfaces to them etc. I put a few descriptions on figure 4 as well, and I'll try to explain as many of the Tools and functions here as possible as the tutorial progresses.
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